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Evaluate general reading comprehension, facilitate vocabulary development, and sharpen critical thinking skills with this bundle of materials for teaching chapters 1 and 2 of Orson Scott Card’s dystopian science fiction novel Ender’s Game. A plot-based quiz, a close reading analysis worksheet, a vocabulary application activity, a crossword puzzle, a word search game, and answer keys are provided. Materials are delivered in editable Word Document and printable PDF formats. By engaging with these materials, students will do the following:

  • Identify what the text states explicitly and implicitly
  • Determine the meaning of unfamiliar and complex words
  • Consult reference materials in order to learn and verify word meanings
  • Discern the most proper application of words as they are used in sentences
  • Infer the intended effects of the author’s word choices and narrative techniques
  • Explore how complex characters think, behave, interact, and develop
  • Compare and contrast characters (Ender and Peter)
  • Apply knowledge of literary devices with emphasis on simile, metaphor, and invective

These resources may facilitate small-group discussions in which students decode language and pose/respond to questions relating to plot, broad topics, and character development. Using these activities for structured guidance, students will improve their ability to present information, conclusions, and supporting textual evidence clearly and convincingly.

Materials are available for teaching a variety of texts such as: