Item description
This resource is perfect if you want something exciting for a project
based learning unit. It includes a lesson plan that will guide you
through the process of using biomimicry and steam activities. The aim
is to inspire students to ask questions, study animals, and use
creative thinking to design robots.
Robots capture
children’s imagination. Self-driving cars, robot bees that pollinate
flowers, and jumping kangaroo robots may be part of our future. With
robots, children can learn to explore dreams and use these dreams to
solve problems.
These activities are fun and engaging. And great brain workout!
1. Introduction to Biomimicry and What we know and what we want to know
2. Things I love about robos
3. How can you build a robo that can fly. . .
4. Study animals and design a flying robo
5. What do you need to build your robot?
6. Write a story about a robo in space
9. Plan your robo story
10. Questions for a robo story
11. Write your robo story
12. How can you build a robo that can pick up things. . .
13. Study animals and design a robo
14. Write a story about a robo with several arms or. . .
15. What if you could design a robo that can grow like a tree . . .
16. Study animals and design a robo
17. Steps to build a robo
18. What if you could design a robo that can jump. . .
19. Study animals and design a robo
20. Acrostic poem
21. What if you could build a robo that can crawl. . .
22. Study animals and design a robo
23. Describe your animal
24. Picture gallery of robos
25. Sea Lionbot Poem
26. How can you build a robo that can swim. . .
27. Study animals and design a robo
28. Colorful fish
29. Reflection on learning
30. How to use biomimicry in the classroom
31. Questions cards – how to design robos
32. Links and book tips
33. 3 posters Color as well as White background
Want a resource about soft robots? Check out Soft Robots: Project Based Learning – STEAM, Biomimicry
You may also like Project Based Learning: Robot & Architecture, Design Bundle, STEAM, Biomimicry
Reviews of other Sparking Children’s Thinkibility products:
Project based learning: Bats, STEAM, Biomimicry
“This product is absolutely the favorite one I have purchased all fall! I love the information that is provided about bats – just enough to intrigue and encourage higher level thinking. There are graphic organizers, worksheets, and subtle suggestions to help young learners perform at their best! And best of all, it stretches their creativity! Thanks for such an amazing resource!”
Project based learning: Mammals, Reptiles & Amphibians – STEAM, Biomimicry, NGSS
“Used this for a Kindergarten STEAM club unit and it was a hit!”
Why am I qualified to write these biomimicry resources? I
am a member of BEN – Biomimicry Education Network – and a curator
of educational resources at BEN. I am the author of the book
Biomimicry with Theo & Tuva: Nature spotting inspires wild ideas.
In 2015, I completed a course in Biomimicry: A Sustainable Design
Methodology at Minneapolis College of Art and Design.
Product Format:
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This download is a PDF and is formatted in US Letter size. If you would
prefer an alternate sizing, A4 size, or spelling (colour vs color
etc.), please leave me a note in the ‘ask a question section of my
store’.
#biomimicry#animals#nature #projectbasedlearning #NGSS #robot#steam#stem#sparkingchildrensthinkibility#thinkdive#asajomard