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Item description

26 no prep math games for telling time to practise telling time to the hour, half hour, quarter past and quarter to, and also telling time to 5 minutes. These math games come in both analog and digital times! Use in math centers or independent small group activities.


Key features:

  • 26 time games altogether, each comes in analog, digital and analog & digital mixed:

  • O’clock games

  • Half past

  • Quarter past

  • Quarter to

  • 5 minutes

  • O’clock and half past – mixed

  • Quarter past and quarter to – mixed


  • 2 game play styles – first to get 4 in a row and ‘Bump’

  • Black and white games for economical printing

  • No prep – print and play with dice and counters only!

  • Instructions included on each game board


How to play:

Game 1: Tell the time

Players take turns to roll the dice and move that many spaces on the game board. From the table below, the player finds a time that matches the clock they have landed on – place a counter over the time. If no matching spaces are left, no counter is placed. The first to get 4 counters in a row wins!

Be careful of landing on the monster – miss a turn; land on the dice and roll again or place a counter on a time of your choice if you land on the diamond!


Game 2: Bump the time

Players take turns to roll the dice and move that many spaces on the game board. Player finds a clock matching the time on their spot and places a counter over it. If another player has a counter on the clock, the player can ‘bump’ the other player off. If the clock is already covered by one of the own player’s counters, the player can secure it from being bumped by placing another counter on it. The winner is the first person to use up all 8 of their counters!

Be careful of landing on the monster – miss a turn; land on the dice and roll again or place a counter on a time of your choice if you land on the diamond!